((all of these can only be used as support spells. They give the user no more combat value than support.))
Spell Name: Charming Tune lv 1
Type: sound
Class(es) that use it: musician
Archetypes that can learn it: music mage
Effect: the one who hears it will stop attacking while it is playing, leaving room for teammates to attack. The user cannot attack becuase they need to be playing it for this to take effect.
MP cost: 5
History: Music has always helped people by soothing the mind and soul. Mages made it into support spells to help soldiers on the battlefield.
Spell Name: Seductive Melody lv 1
Type: sound
Class(es) that use it: musician
Archetypes that can learn it: music mage
Effect: the one who hears it will rally to your side as long as it is being played. It must be played continuosly to take effect.
MP cost: 10
History: Mages started to perfect the use of music on the battlefield with more useful spells.
Spell Name: Encouraging Tune lv 1
Type: sound
Class(es) that use it: musician
Archetypes that can learn it: music mage
Effect: Teammates who hear this will have increased willpower, Giving them back their fighting spirit. Must be played continuosly to take effect, and does not heal injuries.
MP cost: 15
History: Music has always helped people go on and keep a fighting spirit.
Spell Name: Melody of Hope lv 1
Type: sound
Class(es) that use it: musician
Archetypes that can learn it: music mage
Effect: teammates who hear this will have their willpower greatly increased, giving them a big fighting spirit. Must be played continuosly to take effect, does not heal injuries.
MP cost: 20
History: The right music can give people enough hope to keep on going in life. This spell amplifies that power.
Spell Name: Battle Tune lv 3
Type: sound
Class(es) that use it: musician
Archetypes that can learn it: music mage
Effect: teammates who hear this will make more powerful strikes becuase of increased attack power by 10%. Must be played continuosly to take effect.
MP cost: 25
History: This is the first of the more useful battlefield music spells, made by mages more recently than the previously listed.
Spell Name: War Melody lv 5
Type: sound
Class(es) that use it: musician
Archetypes that can learn it: music mage
Effect: Teammates who hear this will have attack power greatly increased(50%), making this a powerful support spell. Must be played continuosly to take effect.
MP cost: 30
History: The most recently made of all battlefield music spells, with devastating effects on the battlefield.
Spell Name: Charming Tune lv 1
Type: sound
Class(es) that use it: musician
Archetypes that can learn it: music mage
Effect: the one who hears it will stop attacking while it is playing, leaving room for teammates to attack. The user cannot attack becuase they need to be playing it for this to take effect.
MP cost: 5
History: Music has always helped people by soothing the mind and soul. Mages made it into support spells to help soldiers on the battlefield.
Spell Name: Seductive Melody lv 1
Type: sound
Class(es) that use it: musician
Archetypes that can learn it: music mage
Effect: the one who hears it will rally to your side as long as it is being played. It must be played continuosly to take effect.
MP cost: 10
History: Mages started to perfect the use of music on the battlefield with more useful spells.
Spell Name: Encouraging Tune lv 1
Type: sound
Class(es) that use it: musician
Archetypes that can learn it: music mage
Effect: Teammates who hear this will have increased willpower, Giving them back their fighting spirit. Must be played continuosly to take effect, and does not heal injuries.
MP cost: 15
History: Music has always helped people go on and keep a fighting spirit.
Spell Name: Melody of Hope lv 1
Type: sound
Class(es) that use it: musician
Archetypes that can learn it: music mage
Effect: teammates who hear this will have their willpower greatly increased, giving them a big fighting spirit. Must be played continuosly to take effect, does not heal injuries.
MP cost: 20
History: The right music can give people enough hope to keep on going in life. This spell amplifies that power.
Spell Name: Battle Tune lv 3
Type: sound
Class(es) that use it: musician
Archetypes that can learn it: music mage
Effect: teammates who hear this will make more powerful strikes becuase of increased attack power by 10%. Must be played continuosly to take effect.
MP cost: 25
History: This is the first of the more useful battlefield music spells, made by mages more recently than the previously listed.
Spell Name: War Melody lv 5
Type: sound
Class(es) that use it: musician
Archetypes that can learn it: music mage
Effect: Teammates who hear this will have attack power greatly increased(50%), making this a powerful support spell. Must be played continuosly to take effect.
MP cost: 30
History: The most recently made of all battlefield music spells, with devastating effects on the battlefield.
Last edited by keymaster of souls on Sat Dec 27, 2008 7:21 pm; edited 2 times in total